Online Board Game: Star Wars: Alternates

Hello! i decided to make this when looking at the alternate timeline world wiki thing. This game will be in the comments, so be sure to keep looking at them! The map for 45,000 BBY, the starting date, is done :D PLUS THE FIRST TURN HAS STARTED. SO COMMENT! :D

PS if only 1 - 3 factions are played i will be the other 1 - 3 factions.

STORYLINE
After a CIS crusier accidentaly TIMEWARPED to the year 45,000 BBY, an unknown species from outside the galaxy attack, crippeling the major galactic factions and destroying most of the smaller ones. Now the remaning factions must regane their space and take control of the galaxy to push back the invaders!

UNLIMITED TIMELINES
There is an IMPOSSIBLE amount of timelines you can hope to make here.

RULES
Each turn is 0.6 of a year, and 0.12 means that a year is gone. weird is'nt it? any way, there will be 4 starting factions, but you can make your own!

You can only progress AT MAX 5 planets BUT NOT IN A ROW / STRAIT LINE ONLY AROUND your terretory and you can only use hyperspace routes to get to other planets.

NO SUPER WEAPONS until 20,000 BBY.

3 CAPITAL SHIPS MAX IN A FLEET

1 FLEET FOR EVERY 2 PLANETS

EACH PLANET GIVES 500 CREDITS WHEN CAPTURED AND GIVES 500 CREDITS PER TURN.

YOU START WITH 5,000 CREDITS, 1 FLEET, AND 1 ARMY.

I MUST HAVE PUT A MESSAGE AND A NEW VERSION OF THE MAP ON BEFORE ANY MORE TURNS

COSTS
SPACE:

Capital ships: 10,000 credits

Warships: 8,000 credits

Battle Crusiers: 5,000 credits

Crusiers: 2,000 credits

Corvettes: 1,000 credits

Fighters: 500 credits for a squadron (5 fighters)

LAND:

Jedi | Sith (1 per army): 10,000 credits

Artillery: 8,000 credits

Heavy Tank: 5,000 credits

Medium Tank: 2,000 credits

Repulsorlift Tank: 1,000 credits

Soldiers: 500 credits for a group (50 men)

STARTING FACTIONS
Sith Empire

Galactic Republic

Outer Kingdoms

Mandalorian Empire

Yuuzhan Vong (un-attackable until faction has at least 12 planets an non-playable because IM THEM MUHAHAHAH)

STARTING PLANETS
BOLD TEXT are the capitals. If a capital is captured, then the faction shatters. see sub-factions below

Sith Empire: Korriban, Wayland, Mannan

Galactic Republic: Coruscant, Correlia, Corulag (The 3 C's)

Outer Kingdoms: Shola, Saleucami, Rothana

Mandalorian Empire: Mandalore, Hypori, Premedestin

Yuuzhan Vong: Varl, Atzerri, Iego, Felucia, and Polis Massa

SUB-FACTIONS
EACH SUB-FACTION GETS 2 PLANETS OF THE ORIGINAL FACTIONS TERRETORY, IF POSSIBLE

IF A FACTIONS CAPITAL IS CONQURED, THEN THE SUB-FACTIONS WILL BE:

Sith Empire: Sith Order | The Wanderers

Galactic Republic: Jedi-Order-In-Exile | Republic Remnant

Outer Kingdoms: Kingdom Of Lo'ka | Kingdom Of Pent'i

Mandalorian Empire: The Banished | The Crusaders

FLEET AND ARMY SIZES
Fleets CANNOT be bigger than 50 ships and squadrons. Squadrons MUST have a crusier with them. The same goes for armys. Except Ships=Tanks and Squadrons=Men and Crusier=Medium Tank.

THE GAME
These are just summarys of the turns.

45,000.0 BBY (turn 0 so not in comments)

CIS ship timewarps to 45,000 BBY

Yuuzhan Vong shatter major factions

45,000.6 BBY

Yuuzhan Vong leave galaxy, but keep 4 planets

Major governments regroup to regain terretory

Atzerri captured by a Yuuzhan Vong strike force